Final Update


Change Log

Added 11 new mons with Evo lines increasing the total to 265mons with 53 mons with 5 stages of Evolution.

Completed all designs, reworked the lot and re-designed a few.

Added more Palette styles

  • Nyx8
  • Gameboy
  • Gameboy Colour
  • Silhouette

Separated all mons into individual PNGs and packed PNGs.

Divided Files into 2 the old files into the legacy version and new into completed version - vesion1.0.

Time line/Dev log of sorts

Originally made as 108 mons with 3 Evo stages (36X3) because I have always wanted to make a mon-dex like Pokémon.

Increased to 144mons by adding a new baby Evo line (36x4) because I like Digimon end evolutions.

Started work on new Final Evo line - (36X5) planned total 180mons, only 7 final forms completed as that time- to add more ferocity and size/scale. 

Added 6 new Evo lines with stages 1 to 4 completed (42X5) planned total  210 - to add more variety.

Put on itch as in development to complete the final forms (42X5) planned total  210 - approx. 175mons at the time.

2 mons (Robo and mechamon) requested so added 8 evo lines - to add those 2 + what I thought was lacking - (50X5) planned total  250

Trialled a 6th form at size 192h x 160w - decided is too much work & will not continue at this stage...

Added 3 new Evo lines,   due to some re-designs/changing of Evo lines and reworked the lot to complete it at a total of 265mons with 53 unique Evo lines (53x5).

Ended up spending a lot more time (the course of 6-7months) on this than planned but very pleased with how it has tuned out.

Get Evolving Pixel Mons - 265 mons (53 with 5 Stages)

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