Final Update
Change Log
Added 11 new mons with Evo lines increasing the total to 265mons with 53 mons with 5 stages of Evolution.
Completed all designs, reworked the lot and re-designed a few.
Added more Palette styles
- Nyx8
- Gameboy
- Gameboy Colour
- Silhouette
Separated all mons into individual PNGs and packed PNGs.
Divided Files into 2 the old files into the legacy version and new into completed version - vesion1.0.
Time line/Dev log of sorts
Originally made as 108 mons with 3 Evo stages (36X3) because I have always wanted to make a mon-dex like Pokémon.
Increased to 144mons by adding a new baby Evo line (36x4) because I like Digimon end evolutions.
Started work on new Final Evo line - (36X5) planned total 180mons, only 7 final forms completed as that time- to add more ferocity and size/scale.
Added 6 new Evo lines with stages 1 to 4 completed (42X5) planned total 210 - to add more variety.
Put on itch as in development to complete the final forms (42X5) planned total 210 - approx. 175mons at the time.
2 mons (Robo and mechamon) requested so added 8 evo lines - to add those 2 + what I thought was lacking - (50X5) planned total 250
Trialled a 6th form at size 192h x 160w - decided is too much work & will not continue at this stage...
Added 3 new Evo lines, due to some re-designs/changing of Evo lines and reworked the lot to complete it at a total of 265mons with 53 unique Evo lines (53x5).
Ended up spending a lot more time (the course of 6-7months) on this than planned but very pleased with how it has tuned out.
Get Evolving Pixel Mons - 265 mons (53 with 5 Stages)
Evolving Pixel Mons - 265 mons (53 with 5 Stages)
53 Unique mons with 5 Stages of evolution. Each stage is bigger in size from 32x32 up to 128x128.
More posts
- Free updates coming (overtime)Jun 30, 2024
- Update 3Oct 02, 2023
- Update 2Sep 19, 2023
- Update 1Aug 26, 2023
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